Joe Mac Caveman Ninja Manual



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Description Joe & Mac: Caveman Ninja features the characters Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies. They can also throw at them from distance using such weapons as boomerangs, bones, fire, flints, electricity and stone wheels. I hadn't heard of Caveman Ninja before. I don't ever remember seeing it in an arcade. I am, however, familiar with its console port, simply titled Joe and Mac. I used to play it on my friend's SNES and have fond memories of it. When I saw Caveman Ninja in the eShop, my initial thought was, 'Isn’t that Joe and Mac'? With a little research, my question was answered. I added it to my wishlist.

Caveman Ninja - MAME

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Joe & Mac 2: Lost in the Tropics. Our heroes, Joe and Mac, have volunteered to search for their leader's crown and bring it back so that peace can be r. Joe & Mac.Joe & Mac: Caveman NinjaEU NA, PAL Joe & Mac 2: Lost in the Tropics.Joe & Mac 3: Lost in the TropicsEU NA, PAL John Madden Football NA John Madden Football '93 NA, PAL Judge Dredd NA, PAL Jungle Strike NA, PAL Jurassic Park NA, PAL Jurassic Park 2: The Chaos Continues NA, PAL Justice League Task Force.

NOTICE !!! All games on this web site I am testing by myself and all are fully functional, but provided only if you use our emulator and our game !!! Emulator and games are specially designed to work properly. Not like the other web sites that offer thousands dysfunctional games, which I personally just as surely as you hate. YOU ALWAYS MUST !!! 1 step: Download the game and add game to the folder 'roms', 2 step: In runnig emulator mame32 to press 'F5' for refresh games list !!! 3 step: Use only our specially designed emulator mame32 with our games. I will be very happy if the Games will post comments. A't it will be a commentary on the game or our website. I wish you much fun. Your Gbit

Description of Caveman Ninja - MAME

What do you get when you cross Prehistorik with Mario and the Spinmaster? Yeah, that’s right: the Caveman Ninja; or simply just Joe&Mac in some circles (and to be truth, I can see why would somebody prefer that over Caveman Ninja, as there are—technically—no ninjas whatsover in the game, with the title being merely a weird translation of Japanese Joe & Mac: Tatakae Genshijin, which literally means ‘caveman combat’). Now, what is it all about, you say? Whell, that’s quite straightforward: a rival clan creeped into your village at night and took all your (cave)women. Your job? Again, quite straightforward: get the chicks back. Up to two players can play simultaneously as two cavemen, green Joe (player one) and blue Mac (player two), with the characters being quite traditionally controlled by an 8-way joystick and two buttons: MAME button one for attack and MAME button two for jump. To jump higher and further, move the joystick up while pressing the jump button; to drop of a platform, move the joystick down. The attack button primarily throws your ranged weapon (there are several of them available through pick-ups in the form of dinosaur eggs, throughout the game) and secondarily—when point blank to an enemy—it allows you to use your club without spending your HPs (yes, regular attack slowly drains your HPs). The attack can also be ‘charged’ by pressing and holding the attack button. This will produce a super powerful version of your regular attack. As to the HPs, you start the game with three lives. Once they are all lost, you can buy additional lives by inserting more coins, but you can do this only a limited number of time, however, and should you lose too often, the game will eventually end with a ‘game over’ screen. Your character’s health can be restored by two ways, though: either by collecting food dropped by elliminated enemies or at the end of each level by being kissed by one of the rescued cave-women. The critics of the time praised the game for it’s visual aspect, but they found the soundtrack and the gameplay rather repetitive and unimaginative. In their view the levels were too short and the difficulty was too low, resulting in a somewhat short gameplay. In response to these accusations, Data East decided to lengthen the stages in the console ports of the game, but the arcade version—thanks to the limited update options of the arcade systems—stayed obviously untouched. I have to admit, I was a bit sceptical about this game at first, but as the time passed by it eventually found a way into my heart in the end. And to be frank, now I don’t really have the heart to bash it as hard as I originally wanted to. For you see, Data East created a giant heap of crappy games. But out of all those horrible detterent examples of bad game design, the Caveman Ninja stands out as a relatively entertaining and enjoyable game. And for that I have to just give it a thumb up.

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Joe And Mac Caveman Ninja

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Joe & Mac (Caveman Ninja) (Data East)

download the install packageJoeAndMac_CavemanNinja.lha
created at2019-11-19
size of install package52803 Bytes
Author/Contact
(use it to report problems with that install)
CFOU!
Mantis BugTracker1413
Hall Of Light804
Lemon Amiga598
Icons contained in install package
WHDLoad Slave information
JoeAndMac-FAST.slave - 19.11.2019 21:31:02 - 1324 bytes
required WHDLoad version17
flagsNoError EmulTrap ClearMem
required Chip Memory512 KiB ($80000)
required Expansion Memory512 KiB ($80000)
info nameJoe & Mac (Caveman Ninja)
info copy1992 Data East
info installInstalled by CFou!
Version 1.1 (19.11.2019)
(Fastmem used)
In game keys cheat
------------------
Help: Give Lives/NRJ
C: Toggle No Collision
(1-6): change PL1 weapon)
(7-): change PL2 weapon)
Kickstart name0
Kickstart size0 KiB ($0)
Kickstart checksum$0000
ConfigurationC1:X:Unlimited energy:0;
C1:X:In game cheat key:2;
C2:L:as starting level:Default,Level 1,Level 2,Level 3,Level 4,Level 5;
JoeAndMac.slave - 19.11.2019 21:37:00 - 1240 bytes
required WHDLoad version17
flagsNoError EmulTrap ClearMem
required Chip Memory1024 KiB ($100000)
Expansion Memory0 KiB
info nameJoe & Mac (Caveman Ninja)
info copy1992 Data East
info installInstalled by CFou!
Version 1.1 (19.11.2019)
(no fastmem used)
In game keys cheat
------------------
Help: Give Lives/NRJ
C: Toggle No Collision
(1-6): change PL1 weapon)
(7-): change PL2 weapon)
Kickstart name0
Kickstart size0 KiB ($0)
Kickstart checksum$0000
ConfigurationC1:X:Unlimited energy:0;
C1:X:In game cheat key:2;
C2:L:as starting level:Default,Level 1,Level 2,Level 3,Level 4,Level 5;
Install Archive Content Listing
UnpackedLvlMethodPackedOSDate/TimeName
16281lh5951Amiga2004-09-03 17:17:52JoeAndMacHd.info
405481lh510136Amiga2019-11-19 13:14:14JoeAndMacHd/Install
12541lh5826Amiga2004-09-03 17:17:52JoeAndMacHd/Install.info
27361lh51828Amiga2002-02-21 00:23:14JoeAndMacHd/JoeAndMac.colcfou
122561lh59893Amiga2002-02-21 00:23:10JoeAndMacHd/JoeAndMac.colcfou2
65011lh56209Amiga2001-05-19 05:52:24JoeAndMacHd/JoeandMac.coloricon
141281lh512247Amiga2000-12-27 23:59:34JoeAndMacHd/JoeandMac.colZarkov
13241lh5984Amiga2019-11-19 21:31:02JoeAndMacHd/JoeAndMac-FAST.slave
4781lh5215Amiga2019-11-18 12:39:32JoeAndMacHd/JoeAndMac.inf
4161lh5284Amiga2004-09-03 17:25:28JoeAndMacHd/JoeAndMac.islave
3841lh5238Amiga1980-01-01 00:00:00JoeAndMacHd/JoeAndMac.save
12401lh5928Amiga2019-11-19 21:37:00JoeAndMacHd/JoeAndMac.slave
29221lh51611Amiga2019-11-19 21:40:42JoeAndMacHd/ReadMe
19901lh51312Amiga2004-09-03 17:17:52JoeAndMacHd/ReadMe.info
86471lh52871Amiga2019-11-19 21:36:56JoeAndMacHd/.src/JoeAndMAc_hd.asm
43551lh51288Amiga2004-09-03 17:25:22JoeAndMacHd/.src/JoeAndMac.islave.asm
CavemanJoe Mac Caveman Ninja Manual
Old Install Archives
JoeAndMac_CavemanNinja-20040322.lha
JoeAndMac_CavemanNinja-20040905.lha